Physical, after the swap
Garchomp build
Garchomp is a 5-star Sinnoh Pokémon at about 0.1% per ordinary pre-pity slot (conditional batch guarantees change this). HP 119, speed 121, physical ×1.42, special ×1.14. Dragon/Ground. It is not a rift legendary. The official legendary list does not include it. A wiki sentence that says it can appear as a rift boss is a template error.
Starting move Dragon Rage is 24 damage / 1.0s and special. The notes say a 400-coin purchase can change the starting move to Dragon Claw. Do that before you invest the rest of the coins.
Plan after the swap: Dragon Claw +, Swords Dance or Dragon Dance, Bulldoze, Sand Tomb. Life Orb or Assault Vest. Assault Vest grants 20% damage reduction; its item definition does not prohibit setup moves.
Boss appearances noted for Garchomp are the 9, 12, and 15 minute bosses in the species snapshot. That is a wiki reading, not a line I timed myself.
| Types | Dragon / Ground |
|---|---|
| Physical / special | ×1.42 / ×1.14 |
| Rift boss | No |
| Starting-move swap | 400 coins to Dragon Claw |
Questions
Can Garchomp show up in a rift?
No. It is a 5-star and not a rift legendary.
Should I keep Dragon Rage?
Only if you are playing the special side on purpose. The physical side is higher.
Sources
- Official species stats (680c3e1; checked 2026-10-27)
- Official move and evolution data (680c3e1; checked 2026-10-27)
- Official English names (680c3e1; checked 2026-10-27)
- Official held items (680c3e1; checked 2026-10-27)
- Official permanent upgrades (680c3e1; checked 2026-10-27)
Last checked 2026-10-27. Numbers above are omitted when a source did not state them.