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First run

How to play PokeSurvivor

PokeSurvivor is a survivors-like. You walk. Your Pokémon fires the selected move, or every move fused into one Bond slot. Rocks, chests, and tall grass break. Walls and trees block enemy shots. Water slows you. Lava burns you and the enemies.

The first ten minutes are a positioning test, not a menu test. Bosses arrive at 3, 6, and 9 minutes according to the community wiki's reading of the source (checked against the 2026-10-24 data snapshot). I treat those times as source-derived, not as a number printed on the official news page.

Five mistakes I would avoid on a first account: skipping the guest warning (guests save nothing), standing in lava to grab a chest, opening a rift before you can move, spending coins on a random upgrade before you like the partner, and assuming a build "code" exists. The game has four move slots and a Bond. It does not have a redeem box.

Permanent upgrades are bought per Pokémon. The upgrade table in the repo lists 15 of them, and the wiki sums a full purchase at 40,800 coins. Level-up cards during a run are separate from those permanent buys.

Checked 2026-10-27
GuestPlay immediately. Nothing is saved.
AccountName and password, or Google, on pokesurvivor.com only.
MoveWASD or arrows. 1–4 pick a move. Q/E cycle. Esc or P pauses.
PhoneLandscape. Drag anywhere to move. Official guide, not an APK.
Original fantasy forest illustration, not game footage
Original illustration, not game footage.
Original dungeon battle illustration, not game footage
Original illustration, not game footage.

Questions

Do I need an account?

No. Guests can play. Only an account keeps a cloud save.

How do attacks work?

The active move fires on its own. A Bond can fire up to four fused moves from one slot.

Sources

Last checked 2026-10-27. Numbers above are omitted when a source did not state them.

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