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Not the same system

Abilities and passives

Different systems: a species ability is selected from its ability data; a run stat card is an upgrade taken while leveling. They are not interchangeable, and a permanent menu purchase does not satisfy a move's evolution run-card requirement.

The current source contains 271 named ability entries and 165 keys in the dedicated effect map, including aliases. A key count is not 165 different animations or necessarily 165 unrelated mechanics. The older research count of 136 effects is no longer used.

If an ability lacks a dedicated effect, the source fallback gives +8% damage to attacks matching the partner's primary type. This is narrower than all attacks or both types; some dedicated effects also include that generic bonus when flagged. Do not import the main-series ability behavior without checking this game's definition.

Run cards include Power (+10% multiplicative damage per card, cap 40), Reflexes (-8% cooldown, cap 10), Sprint (+7% speed, cap 8), Armor (+6% reduction per card with an overall 70% reduction cap), Vigor (+20 max HP), Synthesis (+0.9 HP/s), Magnet (+30% pickup radius), Learning (+12% XP) and Sitrus Berry (immediate 45% max-HP heal). Caps and arithmetic differ by card.

The 25 October patch also fixes weather-setting abilities for co-op guests. That is an official change note, not a personal multiplayer test.

Checked 2026-10-27
Ability names271 entries
Dedicated map165 keys including aliases; not 165 unique visuals
Fallback+8% on attacks matching the primary type
Run card systemSeparate; evolution gates require the right run card
Original four-slot build planning illustration
Original illustration, not game footage.
Original fantasy forest illustration, not game footage
Original illustration, not game footage.

Questions

Does every ability have a unique effect?

No. The current map has 165 keys including aliases; missing dedicated entries use a primary-type damage fallback.

Is a species ability a run passive card?

No. They are separate systems. A move evolution requires its specified run stat card.

Sources

Last checked 2026-10-27. Numbers above are omitted when a source did not state them.

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