Raw numbers
Move comparison: base hit damage
Ranking scope: Solar Beam and Hyper Beam lead single base hit values, not necessarily actual DPS. All 97 damaging moves sort by base runtime damage descending, with internal-ID alphabetical ties. Six non-damaging buffs are excluded, not labeled worst.
Match category to physical/special attack and compare similar behaviors. An orbit can hit repeatedly, a boomerang can return, and a beam may hit many enemies. Count is not guaranteed hits; damage divided by cooldown is not universal combat DPS.
Melee initialization rounds raw ×1.2. Raw and runtime values are retained separately. This ordering excludes level-up ladders, evolutions, partner stats, nature, items, defense, abilities, terrain, weather and the single-type own-type bonus.
English names come from the official locale: internal leaf-storm displays as Petal Blizzard and giga-drain as Grass Knot. An internal ID is not a reliable current English UI name.
| #1 Solar Beam | runtime 62; raw 62; cooldown 2.3 s; special / charge |
|---|---|
| #2 Hyper Beam | runtime 58; raw 58; cooldown 2.2 s; special / charge |
| #3 Body Slam | runtime 36; raw 30; cooldown 0.95 s; physical / melee |
| #4 Dynamic Punch | runtime 33; raw 33; cooldown 1.7 s; physical / stun |
| #5 Rock Tomb | runtime 31; raw 31; cooldown 1.7 s; physical / stun |
| #6 Hydro Pump | runtime 29; raw 29; cooldown 1.5 s; special / beam |
| #7 Play Rough | runtime 26; raw 22; cooldown 0.6 s; physical / melee |
| #8 Dragon Rage | runtime 24; raw 24; cooldown 1 s; special / beam |
| #9 Freeze-Dry | runtime 24; raw 24; cooldown 1.6 s; special / stun |
| #10 Meteor Mash | runtime 24; raw 24; cooldown 1.4 s; physical / meteor; count 2 (not guaranteed hits) |
| #11 Rock Throw | runtime 24; raw 24; cooldown 0.7 s; physical / projectile; count 1 (not guaranteed hits) |
| #12 Dragon Claw | runtime 23; raw 19; cooldown 0.52 s; physical / melee |
| #13 Flash Cannon | runtime 23; raw 23; cooldown 1.05 s; special / beam |
| #14 Karate Chop | runtime 22; raw 18; cooldown 0.5 s; physical / melee |
| #15 Sucker Punch | runtime 22; raw 22; cooldown 0.7 s; physical / homing; count 1 (not guaranteed hits) |
| #16 Thunder Wave | runtime 22; raw 22; cooldown 1.6 s; special / stun |
| #17 Rock Slide | runtime 21; raw 21; cooldown 1.3 s; physical / meteor; count 3 (not guaranteed hits) |
| #18 Thunderbolt | runtime 21; raw 21; cooldown 0.95 s; special / chain; count 4 (not guaranteed hits) |
| #19 Ice Beam | runtime 20; raw 20; cooldown 1.1 s; special / beam |
| #20 Quick Attack | runtime 20; raw 20; cooldown 0.75 s; physical / dash |
| #21 Energy Ball | runtime 19; raw 19; cooldown 0.62 s; special / homing; count 1 (not guaranteed hits) |
| #22 Flame Charge | runtime 19; raw 19; cooldown 0.8 s; physical / dash |
| #23 Shadow Ball | runtime 19; raw 19; cooldown 0.66 s; special / projectile; count 1 (not guaranteed hits) |
| #24 Vine Whip | runtime 19; raw 16; cooldown 0.62 s; physical / melee |
| #25 Aerial Ace | runtime 18; raw 18; cooldown 0.75 s; physical / dash |
| #26 Ember | runtime 18; raw 18; cooldown 0.52 s; special / projectile; count 1 (not guaranteed hits) |
| #27 Hail | runtime 18; raw 18; cooldown 1.2 s; special / meteor; count 4 (not guaranteed hits) |
| #28 Magnitude | runtime 18; raw 18; cooldown 1.15 s; physical / quake; count 6 (not guaranteed hits) |
| #29 Metal Claw | runtime 18; raw 15; cooldown 0.5 s; physical / melee |
| #30 Spikes | runtime 18; raw 18; cooldown 1.2 s; physical / mine; count 2 (not guaranteed hits) |
| #31 Aura Sphere | runtime 17; raw 17; cooldown 0.62 s; special / projectile; count 1 (not guaranteed hits) |
| #32 Bite | runtime 17; raw 14; cooldown 0.45 s; physical / melee |
| #33 Hex | runtime 17; raw 17; cooldown 0.9 s; special / chain; count 4 (not guaranteed hits) |
| #34 Psybeam | runtime 17; raw 17; cooldown 1.15 s; special / beam |
| #35 Sludge | runtime 17; raw 17; cooldown 0.6 s; special / projectile; count 1 (not guaranteed hits) |
| #36 U-turn | runtime 17; raw 17; cooldown 0.7 s; physical / dash |
| #37 Vacuum Wave | runtime 17; raw 17; cooldown 1.1 s; special / shove |
| #38 Wing Attack | runtime 17; raw 14; cooldown 0.55 s; physical / melee |
| #39 Bonemerang | runtime 16; raw 16; cooldown 0.95 s; physical / boomerang; count 1 (not guaranteed hits) |
| #40 Extrasensory | runtime 16; raw 16; cooldown 1.2 s; special / shove |
| #41 Tackle | runtime 16; raw 13; cooldown 0.5 s; physical / melee |
| #42 Disarming Voice | runtime 15; raw 15; cooldown 1.15 s; special / shove |
| #43 Will-O-Wisp | runtime 15; raw 15; cooldown 3.5 s; special / turret; count 1 (not guaranteed hits) |
| #44 Dark Pulse | runtime 14; raw 14; cooldown 1.15 s; special / nova; count 10 (not guaranteed hits) |
| #45 Fire Spin | runtime 14; raw 14; cooldown 0.3 s; special / orbit; count 3 (not guaranteed hits) |
| #46 Petal Blizzard | runtime 14; raw 14; cooldown 0.26 s; special / orbit; count 4 (not guaranteed hits) |
| #47 Lick | runtime 14; raw 12; cooldown 0.48 s; physical / melee |
| #48 Shadow Sneak | runtime 14; raw 14; cooldown 0.45 s; physical / homing; count 1 (not guaranteed hits) |
| #49 String Shot | runtime 14; raw 14; cooldown 1.1 s; physical / mine; count 2 (not guaranteed hits) |
| #50 Substitute | runtime 14; raw 14; cooldown 4 s; physical / turret; count 1 (not guaranteed hits) |
| #51 Water Gun | runtime 14; raw 14; cooldown 0.44 s; special / projectile; count 1 (not guaranteed hits) |
| #52 Whirlwind | runtime 14; raw 14; cooldown 1.1 s; special / shove |
| #53 Ancient Power | runtime 13; raw 13; cooldown 0.28 s; special / orbit; count 3 (not guaranteed hits) |
| #54 Bug Bite | runtime 13; raw 11; cooldown 0.42 s; physical / melee |
| #55 Confusion | runtime 13; raw 13; cooldown 0.58 s; special / projectile; count 1 (not guaranteed hits) |
| #56 Draining Kiss | runtime 13; raw 13; cooldown 0.55 s; special / homing; count 1 (not guaranteed hits) |
| #57 Gust | runtime 13; raw 13; cooldown 0.26 s; special / orbit; count 3 (not guaranteed hits) |
| #58 Heat Wave | runtime 13; raw 13; cooldown 1.25 s; special / nova; count 10 (not guaranteed hits) |
| #59 Mist Ball | runtime 13; raw 13; cooldown 0.55 s; special / homing; count 1 (not guaranteed hits) |
| #60 Thunder Shock | runtime 13; raw 13; cooldown 0.4 s; special / projectile; count 1 (not guaranteed hits) |
| #61 Gyro Ball | runtime 12; raw 12; cooldown 1.05 s; physical / spin; count 3 (not guaranteed hits) |
| #62 Hyper Voice | runtime 12; raw 12; cooldown 1.15 s; special / nova; count 9 (not guaranteed hits) |
| #63 Outrage | runtime 12; raw 12; cooldown 1.1 s; physical / spin; count 4 (not guaranteed hits) |
| #64 Bulldoze | runtime 11; raw 11; cooldown 0.7 s; physical / aura |
| #65 Fairy Wind | runtime 11; raw 11; cooldown 1 s; special / nova; count 10 (not guaranteed hits) |
| #66 Mud Shot | runtime 11; raw 11; cooldown 1.1 s; special / nova; count 7 (not guaranteed hits) |
| #67 Night Slash | runtime 11; raw 11; cooldown 1 s; physical / spin; count 3 (not guaranteed hits) |
| #68 Power Gem | runtime 11; raw 11; cooldown 0.66 s; special / bounce; count 1 (not guaranteed hits) |
| #69 Rolling Kick | runtime 11; raw 11; cooldown 0.95 s; physical / spin; count 3 (not guaranteed hits) |
| #70 Toxic Spikes | runtime 11; raw 11; cooldown 1.1 s; physical / mine; count 2 (not guaranteed hits) |
| #71 Electro Ball | runtime 10; raw 10; cooldown 0.62 s; special / bounce; count 1 (not guaranteed hits) |
| #72 Flame Wheel | runtime 10; raw 10; cooldown 0.28 s; physical / trail |
| #73 Mirror Shot | runtime 10; raw 10; cooldown 0.64 s; special / bounce; count 1 (not guaranteed hits) |
| #74 Psychic | runtime 10; raw 10; cooldown 1.35 s; special / nova; count 12 (not guaranteed hits) |
| #75 Razor Leaf | runtime 10; raw 10; cooldown 0.9 s; physical / boomerang; count 2 (not guaranteed hits) |
| #76 Seed Bomb | runtime 10; raw 10; cooldown 0.6 s; physical / bounce; count 1 (not guaranteed hits) |
| #77 Signal Beam | runtime 10; raw 10; cooldown 0.6 s; special / bounce; count 1 (not guaranteed hits) |
| #78 Air Slash | runtime 9; raw 9; cooldown 0.55 s; special / homing; count 2 (not guaranteed hits) |
| #79 Bubble | runtime 9; raw 9; cooldown 1 s; special / nova; count 8 (not guaranteed hits) |
| #80 Dazzling Gleam | runtime 9; raw 9; cooldown 0.5 s; special / aura |
| #81 Grass Knot | runtime 9; raw 9; cooldown 0.55 s; special / aura |
| #82 Ice Shard | runtime 9; raw 9; cooldown 0.32 s; physical / homing; count 1 (not guaranteed hits) |
| #83 Night Shade | runtime 9; raw 9; cooldown 0.5 s; special / aura |
| #84 Ominous Wind | runtime 9; raw 9; cooldown 3 s; special / vortex |
| #85 Psycho Cut | runtime 9; raw 9; cooldown 0.8 s; physical / boomerang; count 2 (not guaranteed hits) |
| #86 Rapid Spin | runtime 9; raw 9; cooldown 1 s; physical / spin; count 3 (not guaranteed hits) |
| #87 Sand Tomb | runtime 9; raw 9; cooldown 3 s; physical / vortex |
| #88 Acid Spray | runtime 8; raw 8; cooldown 0.66 s; special / bounce; count 1 (not guaranteed hits) |
| #89 Bug Buzz | runtime 8; raw 8; cooldown 0.45 s; special / aura |
| #90 Discharge | runtime 8; raw 8; cooldown 0.45 s; special / aura |
| #91 Poison Sting | runtime 8; raw 8; cooldown 0.34 s; physical / projectile; count 1 (not guaranteed hits) |
| #92 Powder Snow | runtime 8; raw 8; cooldown 0.55 s; special / aura |
| #93 Whirlpool | runtime 8; raw 8; cooldown 3 s; special / vortex |
| #94 Dragon Breath | runtime 7; raw 7; cooldown 0.7 s; special / cone; count 7 (not guaranteed hits) |
| #95 Flamethrower | runtime 7; raw 7; cooldown 0.7 s; special / cone; count 7 (not guaranteed hits) |
| #96 Bubble Beam | runtime 6; raw 6; cooldown 0.65 s; special / cone; count 7 (not guaranteed hits) |
| #97 Toxic | runtime 6; raw 6; cooldown 0.3 s; special / trail |
97 entries
Questions
Does rank one mean best DPS?
No. This orders base hit values. Targets, repeated contact, cooldown, upgrades and partner stats change damage output.
Why are buffs absent?
Six moves are non-damaging buffs; their utility cannot be ranked as hit damage and they do not evolve.
Sources
- Official move and evolution data (680c3e1; checked 2026-10-27)
- Official English names (680c3e1; checked 2026-10-27)
Last checked 2026-10-27. Numbers above are omitted when a source did not state them.