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Move names

Update: 23 October 2026

New: rankings split into damage dealt to Arceus and survival time, and all tables reset. Arceus remains invincible but receives reduced damage. A random Plate changes its type each run, so no one attack type is always optimal.

Balance: Meteor Mash drops from 34 to 24 damage with a smaller area. Sentence legendaries no longer double successively: each gains 25% HP and 15% damage. Poison and burn deal small fixed damage to these legendaries rather than supporting a percentage-damage kiting strategy.

Survival: at minute 35 Arceus destroys all held items, including Focus Sash. The ranking's 45-minute cap is removed; this is not a guaranteed completion or invulnerability strategy.

Names: evolved moves keep the base name and add +. The naming change itself does not alter behavior, but the same patch also changes combat balance. Describing the entire patch as rename-only would be wrong.

Who is affected: Meteor Mash builds, poison-kiting plans, long-run held-item strategies and anyone copying old evolution labels. Later 24–25 October UI, cloud and co-op fixes are summarized on the updates hub.

Checked 2026-10-27
Meteor Mash34 → 24 damage; smaller area
Minute 35Arceus destroys held items
Legendary scaling+25% HP / +15% damage each
Evolution namesOriginal name +
Original four-slot build planning illustration
Original illustration, not game footage.
Original dungeon battle illustration, not game footage
Original illustration, not game footage.

Questions

Did my evolved Ember disappear?

No. It should display as Ember +.

Do I need a new build?

Only if you were hunting a move by its retired name.

Sources

Last checked 2026-10-27. Numbers above are omitted when a source did not state them.

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